
PS4
Start with Adventures and track three threads alongside the cases: spades, ladders and Iris’s blackboard. Some conversations change in the same room after a new topic. Begin at the opening for episode trophies and use saves to revisit individual detours.
The three regional PS4 sets have the same 30 requirements. Each set covers Adventures, Resolve and the extra Escapades episodes.
- Games: Adventures and Resolve, five episodes each
- Extra stories: Eight Escapades to finish
- Regional trophy sets: Three PS4 sets with 30 trophies
Start all ten episodes from the beginning
Start each case from its opening chapter. In the first cross-examination of each game, press a witness and present the correct evidence. In Adventures inspect the medical report on the front, back and inside: reading its name in the record does not count as examining it.
- Keep manual control in scenes where you need to choose a response or inspect an object.
Revisit Iris’s blackboard
In Adventures Episode 4 enter Sholmes’s suite and examine the violin before discussing Wilson with Iris. On the same visit, read the blackboard before and after that topic. Look again as the investigation advances: the new topics you read matter, not the number of times you click.
- In Episode 5 also inspect the fireplace while Susato is with Ryunosuke.
Pause for optional testimony actions
In Adventures look into the hat during Case 3’s cross-examination. In Case 5 get Nash and Ringo talking about Sulky by pursuing them even without the usual thought bubble. In Resolve save before open questions: some deliberately wrong answers award a trophy.
- In Resolve Episode 1 try both names requested by Father Frustrator.
Check spades, ladders and one-off objects
When you revisit a room or arrive with new companions, check whether its spade or ladder has a different conversation. In Resolve Episode 2 inspect Miss Green’s bottle before it falls. Near the end, inspect Karuma’s head again after finding the hidden evidence; the initial inspection is not enough.
- Record the episode and scene so you do not keep repeating the same conversation.
Finish the Escapades and try the outfits
After the two games, open the eight Escapades and finish each extra story through to the menu. For outfits, load a scene with each available option rather than only browsing them. If one trophy remains, use its requirement to find the correct episode and companion.
- Check Ace Aficionado and Bespoke Tailor before finishing the collection.
Trophies to watch
Ace Aficionado
For completion of all the extra Escapade adventures
Open each Escapade and finish the scene before selecting the next.
The Herlockian
For having read every new idea on Iris's blackboard
The blackboard changes: read it before and after the Wilson topic in Adventures Case 4.
Sulky's Story
For having pursued Nash and Ringo when no thought bubble was shown to hear their memories of Big Bruv Sulky in Episode 5 of The Great Ace Attorney: Adventures
Pursue Nash and Ringo even without the thought bubble.
Asogi Clan Appreciator
For having examined the ‘head’ of Karuma again after finding the crucial evidence inside in the Final Chapter of The Great Ace Attorney 2: Resolve
Inspect Karuma’s head again after finding the evidence inside.
Frequently asked questions
Can I finish only Adventures?
No. The five episodes from each game, the extra Escapades and the optional interactions are all required.
Do I only need to read the blackboard once?
No. It changes with episodes and conversations. Read it again as the case advances and check the guide’s timing.
Do requirements change in regional copies?
The three PS4 sets here have the same requirements. Use the set matching your copy to track its progress.
Sources
- PlayStation Store — edizione PS4 e uscita
- Steam Community — percorso delle interazioni e delle Escapades
Trophy lists
Buying the game
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