
PS4 / PS5
Tales of Arise combines its main journey with progress made during rests. Skits and bonds are not like a boss that can be attempted immediately after levelling up; check them while the party travels between regions. More of the route opens after the story, when quests and challenges support final growth. Organise work by system and leave residual collections until requirements are clear, without confusing Beyond the Dawn with the original campaign platinum.
Original PS4 and PS5 campaign. Beyond the Dawn has a distinct additional list.
- Required difficulty: High difficulty is not required.
- Missable trophies: Trigger skits regularly and check recoverable ones at campfires.
- Online: The base platinum is offline single player.
Follow skits during the journey
When a skit prompt appears, trigger it before changing areas. At campfires, compare available conversations with those already viewed. Do not judge progress purely by playtime; extensive exploration without triggering dialogue can leave that counter behind the rest of the campaign.
- Inspect skit progress during rests.
Distribute bonding among companions
During rests, choose available bonding conversations and rotate companions. Once one relationship is complete, focusing solely on that character does not help the others. Track finished bonds and remaining conversations so final cleanup does not become repeated resting without a clear goal.
- Record completed bonds before choosing another conversation.
Explore with separate categories
Owls, fish, recipes and artifacts have separate counters. On returning to a region, choose the unfinished category and inspect its condition. If the ship’s owl is missing, check its recovery at Thistlym’s shore rather than assume the ship’s inaccessibility has permanently lost the platinum.
- Check each collection in the records, not only on the map.
Finish side quests before final grinding
Side quests unlock fights and rewards that also support growth. After the credits, check newly available quests and finish outstanding chains before focusing solely on experience. This order gives equipment cleanup a stronger party and avoids grinding sessions that duplicate rewards still waiting in quests.
- Review quests after the ending before farming experience alone.
Verify learned skills and forged weapons
Learning skills and forging weapon types differ from owning strong final equipment. Before spending materials, compare records with uncrafted items. For skills, also inspect titles that remain locked; accumulating points without opening the missing options can leave trophy progress stalled.
- Track crafted types and learned skills separately.
Trophies to watch
Problem Solver
Clear 70 sub-quests in the Tales of Arise™ main game story.
Review quest chains after the ending; the first conclusion does not exhaust them.
Arms Stockpiler
Forge 100 types of weapons in the Tales of Arise™ main game story.
The condition counts different forged weapon types; check records before spending rare materials.
Ceaseless Chatterbox
View 300 skits in the Tales of Arise™ main game story.
Trigger dialogue when prompted and check campfire recovery rather than postpone the entire counter until the ending.
Frequently asked questions
Is Beyond the Dawn needed for platinum?
No. The additional campaign has its own trophies, separate from original-game conditions.
Can I recover the ship’s owl?
Yes. If missed aboard the ship, check Thistlym’s shore after the relevant events.
Is New Game+ required?
It is not a general platinum requirement; base-game cleanup can continue after the first story completion.
Sources
Trophy lists
Buying the game
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