Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove Platinum Guide (PS4, PS3, PS Vita)

Shovel Knight: Treasure Trove

PS Vita / PS3 / PS4

The simplest way to plan Shovel Justice is to use separate files for collection, New Game+ and restricted runs. Use your first clear to learn the rooms and buy relics. Once you know the platforms and bosses, reuse that knowledge on a file with a clear rule: no deaths, no purchases or a speed clear.

Shared PS3, PS4 and PS Vita list. The 38 base Shovel of Hope trophies unlock platinum; the additional campaigns have separate groups.

  • Base trophies: 38 including platinum
  • Campaign: Shovel of Hope
  • Speedrun: Within 1 hour 30 minutes

Clear the story and collect relics and music sheets

In the first run, explore side passages, pick up music sheets and return them to the bard. Buy relics, equipment and upgrades on this file, where there is no spending restriction. When you buy a relic, defeat a suitable enemy with it before moving on so that Relic Roundtable is easier to track.

  • Use the first file for the Hall of Champions and encounters on the world map.

Prepare for New Game+

Start New Game+ after setting up your equipment on the finished file. Rehearse the trickier bosses in a normal run and learn where to stop and read the next attack instead of immediately pushing forward. New Game+ has fewer checkpoints, so plan how to clear its most hazardous rooms in advance.

  • Complete Again! on a file that already has the tools you want to use.

Separate restricted runs from exploration

For Impossible! and Perfect Platformer, follow a familiar route and favour safe jumps. If you die or fall, leave for the world map before finishing the stage and start it again so the failed attempt is not saved. You can combine both goals on a consistent route, but separate them from the speedrun if you need frequent restarts.

  • Do not finish the stage after an error that breaks your restriction.

Destroy every breakable checkpoint

During Checkpointless, hit breakable checkpoints until they shatter even if you would rather keep the safety net. Note the rooms that contain them, and if you have to restart a level, break the checkpoint again. Consider New Game+ if you prefer a route with fewer checkpoints to handle.

  • Review finished levels to look for a missing checkpoint.

Set up a file for the 90-minute run

Start a new file for Hurry Up! and check your time after each group of stages. Skip optional rooms and shopping stops if combining it with Penny Pincher. For True Shovelry, handle the difficult sections with the shovel alone. Avoid combining a third restriction while you are still learning the bosses.

  • Check the file's playtime before entering the final levels.

Trophies to watch

Impossible!

Finish the game without dying.

If you die, leave before finishing the stage and restart from the map.

Penny Pincher

Finish the game without spending any money.

Use a dedicated file and skip every purchase, even ones that would help against the next boss.

Checkpointless

Destroy every possible checkpoint in the game.

Break every breakable checkpoint. After restarting, check that previously destroyed ones have not reset.

Hurry Up!

Finish the game within 1 hour and 30 minutes.

Start a fresh file and plan a time buffer for the late stages. Practise bosses outside the speedrun.

Frequently asked questions

Are the other campaigns required for Shovel Justice?

No. Shovel of Hope is the base group. Plague of Shadows, Specter of Torment and King of Cards add separate trophies for extended completion.

Can I do everything in two runs?

Several restrictions can overlap, but separate collection, New Game+ and speedrun files for a first attempt. You have time to learn stages and won't lose a speedrun to an accidental purchase.

Does a no-spending run count for True Shovelry?

Only if you also avoid relics throughout the run. They track different conditions, so avoid using a relic found in a stage even if you bought nothing.

Sources

Trophy lists

Buying the game

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