Resident Evil 0

Resident Evil 0: PS4 trophy and platinum guide

Resident Evil 0

PS4

Resident Evil 0 platinum revolves around inventory and restricted runs. Before attempting Hard, decide where to develop Leech Hunter bonuses; Easy progression does not automatically become a new Hard campaign with identical advantages. Keep clearly separated files and plan both custom handguns, Rebecca’s boss victories and healing restrictions. Bonus modes contribute real list requirements and must remain in the final review.

Resident Evil 0 PS4 remaster roadmap including Leech Hunter and Wesker-mode objectives in the base list.

  • Required difficulty: Hard is required; earn S rank on Normal or Hard.
  • Missable trophies: Weapons, Rebecca-specific actions and run restrictions need planning.
  • Online: No multiplayer required.

Separate difficulty progressions

Complete a run and retain its data before Leech Hunter or the next route. Do not assume starting Hard from the menu transfers an Easy file’s bonuses. Check which weapons and unlocks belong to that progression before a new game; the wrong menu choice can discard the advantage prepared for S rank.

  • Clearly label completed Easy and Normal/Hard data.

Prepare Rebecca’s required boss victories

That’s Officer Chambers to You excludes Centurion but needs the other bosses defeated using Rebecca. Assign weapons and ammunition beforehand, then manage Billy so the conclusion is not unintentionally left to the partner. Switching characters after a completed battle cannot retroactively recover it; preparation happens before the boss.

  • Check active character and partner behaviour before required bosses.

Make space before collecting every charm

Leech Hunter divides charms between two colours and characters. Collection occupies space also needed by weapons and ammunition, so prepare the combat route before filling inventories. Track A rank, a single-colour collection and defeated enemies separately; leaving with many charms does not prove every minigame variant is satisfied.

  • Distinguish A rank, single-colour and all-enemy Leech Hunter goals.

Count both custom handguns

I Could Shoot, You Know includes weapons and unlocks absent from the first run. Record which handgun was customised and prepare the other in a compatible later progression. Track Leech Hunter and campaign-time rewards too; owning many ordinary weapons does not replace one missing special variant.

  • Record which custom handgun was already obtained.

Assign a rule to each run

No herb combining, no sprays and no recovery at all are different conditions. Do not use one record for all of them; This is Serious Business also includes Green Chemicals. Attempt no saving after learning the route. S rank needs an eligible difficulty, so a fast Easy run does not replace that result.

  • Check difficulty and restrictions before starting each run.

Trophies to watch

From Zero to Hero

Finish the game on Hard difficulty.

Prepare Hard without assuming Easy bonuses transfer.

S is for S.T.A.R.S.

Finish the game with rank S.

Earn S rank on Normal or Hard rather than Easy.

I Could Shoot, You Know

Obtain all weapons.

Check both custom handguns and bonus-mode unlocks.

Frequently asked questions

Can I carry Easy bonuses into a new Hard game?

Do not build the route around that assumption; manage progressions separately and retain completed data within the correct branch.

Is Leech Hunter optional for platinum?

No. It has direct trophies and rewards relevant to weapon collection. Plan rank, colours and enemies as separate objectives.

Is Green Chemical allowed in the no-recovery run?

This is Serious Business explicitly includes it in the restriction. Do not confuse it with the narrower no-spray objective.

Sources

Trophy lists

Buying the game

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Open the interactive guide