
PS Vita / PS3
Keep three records for Going Commando: platinum bolts, nanotech boosts and skill points. Finish the story having used a variety of weapons, then return to Joba for the sixty-wave challenge. Use Challenge Mode to fund expensive purchases, but do not spend time taking every weapon to Ultra; the trophy asks for something else.
Second game in the HD Trilogy, 35 trophies. The European title can appear as Ratchet & Clank 2.
- Collectibles: 40 platinum bolts and 30 skill points.
- Joba challenge: 60 waves, ending with the Megapede.
- Online: No requirement.
Rotate weapons before fighting the Protopet
While progressing, switch to weapons that still need upgrades in areas with familiar enemies. Check the menu icon: for weapons that evolve, the first upgrade is the one to verify. Keep one quick crowd option and one boss weapon ready. Reserve bolts for costly weapons, including the R.Y.N.O. II and Zodiac.
- Do not confuse the ground arsenal with spacecraft purchases.
Track bolts and nanotech boosts
Revisit planets once the Mapper and other gadgets help you read side routes. Racing shortcuts and ship routes can hide platinum bolts, so check them as well as the surface map. Pick up the nanotech boosts and keep gaining combat experience until your health reaches its maximum.
- Verify 40 bolts and maximum nanotech before the final sweep.
Separate wrench-only and no-damage objectives
For Wrench Ninja, face Chainblade in the arena using only the wrench, then treat the route outside the Megacorp Games on Joba as a different objective. There you must defeat the enemies without dying. On Damosel, use a separate run for the no-damage rails: remember each rail switch before speeding up.
- Read the remaining skill points even when the individual trophies are done.
Manage all sixty Joba waves
Enter the Impossible Challenge with upgraded weapons and suitable armor. Use cheaper firepower on the opening waves and save your strongest options for the late rounds and the Megapede. The goal is to finish the entire sequence in one attempt, so retry once you can consistently control the dangerous groups.
- If damage or defense is lacking, postpone the challenge until after upgrades.
Fund purchases in Challenge Mode
After the Mutated Protopet, continue from your cleared run: the multiplier rewards streaks without damage and speeds up the two-million-bolt target. Run planets where you know how to avoid hits. Finish spacecraft purchases, including shields and upgrades, before calling the list complete. Carbonox armor has its own trophy.
- Check your balance, unlocked thresholds and purchases before another run.
Trophies to watch
Destruction Time
All Weapons, all fully upgraded
Buy the weapons and reach the first upgrade on those that evolve.
I got bolts to trade
Collect 2 Million Bolts
Continue the same campaign and use the multiplier to reach two million.
That's Impossible!
Beat the "Impossible Challenge" in the Megacorp games
Enter Joba with defense and ammunition for sixty waves.
Wrench Ninja II: Massacre
Kill all enemies with a wrench and without dying on Planet Joba
Clear the outdoor route to the games on Joba using only the wrench.
Frequently asked questions
Does Destruction Time require Ultra versions?
No. Acquire the required weapons and evolve upgradeable weapons once; Mega and Ultra are not the target.
Is the Impossible Challenge on Joba?
Yes. It is a sixty-wave event at the Megacorp Games and ends with the Megapede.
Can I use attack gadgets for Wrench Ninja?
Use only the wrench. Chainblade and the outdoor Joba route are separate objectives, so do not combine their attempts.
Sources
- PlayStation Blog – Trilogy PS3
- PlayStation Blog – Trilogy Vita
- Ratchet Galaxy – lista PS3
- PlayStationTrophies – roadmap Vita
Trophy lists
Buying the game
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