
PS3
Separate the exploration run from the speed run if it helps. Use the first for seeds, viewpoints and combos, and the fast one for a direct route with limited Elika rescues. In both cases keep a save before the final Temple visit, which is too late to discover you are missing a seed.
The 2008 PS3 reboot has 51 base trophies. The ten Epilogue trophies are separate.
- Base list: 51 trophies; Epilogue adds ten outside the platinum.
- Collectibles: 1,000 seeds before the final Temple visit; the last comes in the ending.
- Limits: Under 12 hours and fewer than 100 Elika rescues are separate trophies.
Heal fertile grounds and unlock plates
Enter a region, reach its fertile ground and heal it before looking for the area’s seeds. Use early pickups to reach 60, 170, 340 and 540, then return to the Temple for the plate powers. Do not keep trying a route closed by a missing color. Make a note and come back when you can use the relevant plate.
- Mark open but incomplete areas on the map before moving to the next region.
Verify 1,000 seeds before the ending
With all powers, revisit healed regions using the map counters. Check high routes, platforms opposite the fertile ground and plate detours. Do not look for seed 1,001 in the last free-roam area: it is part of the ending. Save with exactly 1,000 collected before the final Temple entrance.
- Do not finish the story for Light Seeds Master while the exploration counter is still below 1,000.
Record only valid combos
Open the move list and check off one combination at a time. Choose enemies with enough health to take the full sequence. If a hit is blocked or the sequence kills the target, repeat it. Then defeat the target with a separate attack so completed moves register. Start early so you are not searching for suitable enemies after clearing the regions.
- Mark a combo only after it has fully connected and you have finished the encounter.
Link the timed fertile grounds without detours
Treat the Runner trophies as timed links between two grounds, not a seed hunt. Open the path with the needed powers, then walk the route once to learn the turns. Between Royal Gardens and Coronation Halls, for example, take the direct connection and skip detours. If you miss the time, get back to the starting ground before retrying.
- Confirm that the route starts and ends at the two grounds named by the trophy.
Manage the speed run and Elika rescues
Once you know the routes, start a dedicated run for Speed Demon and Be gentle with her if they are still missing. Take only the seeds needed for powers, heal the grounds that open the path and leave full collection to your separate run. Save on safe platforms before fall-prone sections. Count Elika’s rescues in fights too and aim well below the limit.
- Keep a separate pre-Temple save and finish under the 12-hour limit.
Trophies to watch
Be gentle with her
Elika saves you fewer than 100 times in the whole game.
Reduce falls and combat failures; stay below one hundred Elika rescues.
Light Seeds Master
Collect 1001 Light Seeds.
Collect a thousand seeds before the final Temple and earn the last in the ending.
Speed Demon
Finish the game in under 12 hours.
Use a direct run after learning the routes, keeping it separate from the collectibles.
Combo Specialist
Find every combo in the game.
Record every valid move without blocks or fatal hits, then finish the fight.
Frequently asked questions
Do you need Epilogue?
No. The ten add-on trophies affect the full list’s 100%, not the platinum.
Why do I only see 1,000 seeds before the Temple?
That is the right total. Seed 1,001 is awarded in the ending; keep a save with all the others.
Do I need a timer exploit?
No. A separate direct run lets you work toward the 12-hour target without relying on a reset.
Sources
- Ubisoft · versione originale e data di lancio
- PlayStation Blog · salvataggi del reboot PS3
- TrueTrophies · gruppo base ed Epilogue
- PlayStationTrophies · semi, combo e limiti
Trophy lists
Buying the game
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