
PS4
Metro 2033 Redux needs both play styles and both outcomes, best assigned to separate routes. Positive morality builds through listening, helping and exploring throughout the campaign rather than one button at the tower. Kill-every-soldier and no-kill trials conflict within the same level and should be separated. Diaries instead have a chapter summary supporting targeted cleanup without repeating the whole search.
Base-game platinum roadmap for PS4. Additional trophy groups are distinguished from platinum requirements.
- Required difficulty: Spartan and Survival styles are required; Ranger difficulty is not required.
- Missable trophies: The positive ending depends on campaign morality progression.
- Online: The route is offline.
Assign an ending to each style
Spartan and Survival are play-style choices separate from difficulty. Finish one campaign in each, assigning positive progression to one and aggressive objectives to the other. Check the style at the start; finishing Spartan does not become Survival through a late setting change. Keep saves and unfinished counters under control.
- Verify the style before starting each campaign.
Build Enlightened throughout the journey
Listen to station conversations, help people and explore side routes. Do not rely on an assumed hidden numeric threshold; follow a broad positive route. At the tower, if the option is available, act on the missile targetter before the countdown finishes. Loading the last checkpoint cannot add moral opportunities skipped hours earlier.
- Help and explore throughout the story before the tower choice.
Distinguish Frontline from Black Station
Invisible man forbids kills in Frontline, whereas Merciful in Black Station also forbids knockouts. Do not reuse one solution for both levels: a nonlethal takedown useful in one can violate the other. Remain unseen where practical and account for prisoners and scene hazards. Hedge-hopper’s all-soldiers-killed requirement belongs to another attempt.
- Avoid both kills and knockouts in Black Station.
Recover fifty-one diaries by chapter
Inspect the pause-menu diary to identify the missing page and chapter, then replay that section. Dead City Ranger stashes are another category, so finding a page does not finish stash hunting. For DJ Artyom, retain the commander’s message from the earlier section and bring it to the Outpost radio, preserving continuity between events.
- Check diaries, stashes and the radio message as separate objectives.
Use the other route for weapon counters
Check missing weapons and enemy types before changing equipment. Weaponsmith needs a kill with every available weapon, whereas other trophies require specific totals; one shot does not satisfy both. Use rare categories when available. Finish savings, exchanges and environmental actions without accidentally spending the ammunition-currency you were preserving.
- Compare weapon, enemy type and required count.
Trophies to watch
Enlightened
Find the truth.
Build positive moral opportunities before the tower decision.
Merciful
Complete the level BLACK STATION without killing or knocking out any enemies.
Avoid knockouts as well on the dedicated attempt.
Blogger
Complete all 51 of Artyom's hidden Diary pages.
Use the diary summary to identify the missing chapter.
Weaponsmith
Kill at least one enemy with each weapon available in the game
Track every weapon used for a qualifying elimination.
Frequently asked questions
Does Spartan mean a higher difficulty?
It is a play style separate from difficulty; the list requires both styles.
Can I earn Enlightened by only changing the last choice?
Availability depends on earlier morality; a final checkpoint does not recover skipped opportunities.
Can I knock enemies out in Black Station?
Not for Merciful; its wording forbids both kills and knockouts.
Sources
- PlayStation Blog – Redux editions
- PowerPyx – 2033 Redux guide
- MetroRedux – Ending and morality research
- PlayStationTrophies – 2033 Redux roadmap
Trophy lists
Buying the game
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