Lost in Random: The Eternal Die

Lost in Random: The Eternal Die: PS5 platinum trophy guide

Lost in Random: The Eternal Die

PS5

The Eternal Die’s platinum sends you to Mare several times. Use early runs to learn the bosses, gather dust and unlock permanent tools. Rotate weapons and dedicate an attempt to the no-hit fights. Plan Sanctuary progression alongside individual runs instead of postponing every ally request until after you can clear the finale.

The sequel’s PS5 base list, with boss runs and Sanctuary tasks.

  • Required difficulty: There is no required difficulty setting; four trophies require no-hit boss encounters.
  • Missable trophies: Runs are repeatable. Actions marked as uninterrupted must be completed during the current attempt.
  • Multiplayer: None: the platinum is single-player.
  • PlayStation release: 2025-06-17

Invest in Rack and Aama before targeted runs

Unlock Rack’s four weapons and complete at least one enhancement path. Buy blessings from Aama with pip dust, and check for remaining tiers for Peak Performance. While learning the Doublets, Eema and Formageddon, claim boss rewards and bring currency back to the Sanctuary; an early run is still useful without a final win.

  • Check Rack and Aama between attempts.

Build the relic grid around weapon damage

Line up matching relics and pearls. A row of three earns Bingo!, while five earns Bingo Beast. Look for Notched Belt on a no-hit run: consecutive kills build its bonus, and taking damage removes it. Painless Lessons helps preserve the bonus in ordinary rooms; the PS5 guide says it does not protect you during bosses.

  • Make room for a red line and check the resulting bonuses before the boss.

Learn Mare’s phases and the other boss fights

Healthy Deconstruction requires both Formageddon robots without damage, not just one. Against Mare, use the arena edge when she sends out rings of orbs. Dodge the charge and attack during the recovery. Clear the smaller enemies first when they spawn. Untouchable is an earlier target: reach the Doublets without losing health along the way.

  • Treat the route and boss fight trophies as separate tests.

Win with every weapon and make one cardless run

For Weapon Practice, switch weapons after each Mare win and track those credited. On one attempt, leave the starting Card behind and skip the rest. Rely on weapon attacks and relics for Anti Cardist. Use a separate run for Practice Makes Perfect, which needs ten perfect Card attacks without dying or reloading.

  • Track each win and check the Card slot before the last fight.

Check quests and Dicelings before leaving

Look for Dicelings behind pots, stairs and statues as you clear rooms. In the Sanctuary, use the Allies tab to see what remains, speak to quest givers and hand in what you found. Check the characters associated with Formageddon in later runs. Once every required ally is present, finish another run for Peace Out.

  • Check finished quests and ally presence before beating Mare again.

Trophies to watch

A Living Nightmare

Defeat Mare the Knight without taking any damage

Dodge charges and use the gaps between orb rings. Painless Lessons is not a substitute for a no-hit fight.

Healthy Deconstruction

Defeat both of Formageddon's robots without taking any damage

Keep a high-damage build for both robots in the third world.

Weapon Practice

Defeat Mare the Knight with every weapon

Track separate Mare victories with each of Rack’s four weapons.

Anti Cardist

Defeat Mare the Knight with no Card equipped

Skip the starting Card and any later ones; use a weapon that still needs a win.

Peace Out

Exit the Black Die with all possible Allies

Finish quests in the Allies screen, then win with every required ally available.

Frequently asked questions

Do I have to no-hit every boss in the same run?

The Doublets, Eema and Mare trophies are separate. Formageddon’s trophy groups both robots; no-hit both encounters on that attempt.

Is one tier of each blessing enough?

The PS5 guide advises finishing the upgrades. Check Aama’s menu for remaining tiers and save the pip dust from bosses.

Do I need a Card to win?

No. Anti Cardist specifically requires beating Mare with no Card equipped. Build around weapon damage for that attempt.

Sources

Trophy lists

Buying the game

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Open the interactive guide