
PS4
Second Son requires both sides of karma. One consistently good run and one evil run prevent you from fighting the meter you are trying to raise. Expert completion is another requirement and must be set correctly at the beginning of its dedicated run. Organise collectibles and district liberation by neighbourhood, then handle power tricks in targeted sessions with suitable enemies and scenery.
Base-game platinum roadmap for PS4. Additional trophy groups are distinguished from platinum requirements.
- Required difficulty: One campaign must be completed on Expert.
- Missable trophies: The two karma routes require opposite choices.
- Online: The platinum does not require online activities.
Keep each run’s karma consistent
Choose one side for the first run and apply it to story moments and street activities. Healing civilians and finishing them off oppose each other and slow the level-five goal when mixed. Save the opposite decisions for another run; random switching does not replace two coherent endings.
- Separate the good run from the evil run.
Set Expert at the start of the run
Set Expert as soon as the new run allows it and keep it throughout the campaign. Verify the setting before investing hours in progression accidentally left on Normal. Pair it with the second karma route once bosses are familiar; prepare upgrades before decisive fights instead of lowering difficulty to pass them.
- Verify Expert on the new run and never lower it.
Liberate Seattle district by district
Distinguish security cameras, hidden cameras, agents and recordings: clearing one category does not finish the others. Reduce D.U.P. control, complete the available Showdown and inspect remaining icons before changing district. Collect story-structure shards during the finale as well; a clean street map alone is not proof of completion.
- Check every category before marking a district complete.
Prepare encounters for power tricks
Hat Trick needs three power sources on one enemy: choose a target that survives the first hits and ensure nearby sources are available. Airborne trials instead depend on height and continuous movement. Attempt them after unlocking the necessary abilities rather than treating an ordinary kill or a short high jump as equivalent.
- Check the target and power sources before Hat Trick.
Finish both endings and level-five karma goals
After each ending, verify both the ending trophy and the chosen karma’s highest-level trophy; one does not automatically prove the other. Finish remaining compatible activities before switching saves. Paper Trail does not replace or expand these main-list requirements; classify missing trophies as story choices, collections or technical actions.
- Verify ending and level five for both karma paths.
Trophies to watch
Unstoppable
Finish the game on Expert difficulty
Set Expert at the start and preserve it through the ending.
True Hero
Achieve Level 5 Good Karma
Use good activities without cancelling them through evil actions.
Infamous
Achieve Level 5 Evil Karma
Dedicate a run to evil karma and its activities.
Hat Trick
Defeat an enemy using three different power sources
Keep the same enemy alive while changing three sources.
Frequently asked questions
Can I do everything with one karma path?
No. Good and evil endings and choices require opposing routes.
When should I enable Expert?
At the start of the dedicated new run, before meaningful progression; the final boss alone is insufficient.
Is Paper Trail required?
It does not belong to the main-list platinum requirements.
Sources
- PlayStation – Second Son
- PowerPyx – Second Son techniques
- WeHunt – Second Son roadmap
- StrategyWiki – Trophy guide
Trophy lists
Buying the game
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