
PS4
The Zodiac Age asks you to use hunts, Espers, Quickenings, exploration and Trial Mode. Do not begin by exhaustively hunting every rare bestiary entry, because trials can register encounters difficult to find elsewhere. Prepare a party able to heal, protect and react to status effects, then separate collections from the final challenge. A story victory is one milestone, while platinum also requires optional opponents and trials.
The Zodiac Age PS4 roadmap including all 100 trials; PS2 chest rules are not applied.
- Required difficulty: No required difficulty selector; Trial Mode through trial 100 is part of platinum.
- Missable trophies: Review collections before the finale and use Zodiac Age-specific sources.
- Online: No multiplayer required.
Prepare roles and gambits before challenges
Distribute healing, protection and status removal across characters rather than depending on one resource. Check gambit priority before a boss; an important heal can be delayed by a command placed above it. Test the setup in a manageable encounter before trusting it in a lengthy battle.
- Check gambit priorities and responses to status effects.
Complete hunt and Esper records
Track hunts and Espers as separate lists. Some targets require spawn conditions or clan progression, so record the condition rather than repeatedly revisiting an unchanged area. After a victory, verify any reporting or quest update; killing an enemy and formally closing a hunt are not always the same step.
- Record both the defeated target and completed assignment.
Record each Concurrence achieved
Mist Walker requires every Concurrence rather than merely one long chain. Prepare party Quickenings and record each attempt’s concluding result, distinguishing the action levels used. If one combination is missing, attempt that condition deliberately; randomly extending a chain can produce another result already recorded.
- Track Concurrences rather than only chain length.
Use trials before the final bestiary hunt
Trial Mode victories can contribute bestiary entries. Complete the trials you can manage before reviewing missing Clan Primer entries. Still distinguish an enemy record from a hunt or club reward; a bestiary entry does not automatically prove every associated assignment has been completed.
- Review missing entries after advancing through trials.
Treat trial 100 as a final project
Late trials need preparation beyond ordinary campaign encounters. Review supplies, equipment and gambits before entering the sequence and identify which threat must be controlled first. If the party loses control of status effects or healing, adjust the setup instead of repeating the same opening and hoping for a different result.
- Review party and supplies before the final trials.
Trophies to watch
Scrivener
Completed the Bestiary.
Review the bestiary after Trial Mode before hunting rare enemies in the world.
Mist Walker
Performed every Concurrence.
Count different Concurrences rather than only the longest chain.
Imperator
Completed the 100th trial.
Prepare the party for late-trial conditions.
Frequently asked questions
Must I avoid chests as in original FFXII?
Do not automatically apply PS2 rules. The Zodiac Age has different systems and placements; use edition-specific sources.
Must the bestiary be complete before trials?
No. Trials can record useful bestiary enemies; afterwards check which entries still need targeted searching.
Is reaching trial 100 sufficient?
The requirement asks you to complete it. Preparing for the final encounter is therefore part of the platinum route.
Sources
Trophy lists
Buying the game
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