Final Fantasy VII Rebirth

Final Fantasy VII Rebirth: PS5 trophy and platinum guide

Final Fantasy VII Rebirth

PS5

Rebirth combines two very different jobs: completing activities that feed Johnny’s collection and mastering combat for Hard difficulty and advanced simulations. Finishing the story opens Chapter Select, so the first playthrough need not stop whenever a minigame breaks the pace. However, prepare and develop the team from the beginning: unused materia will not become ready for final challenges by itself. Use the collection as the completion framework and the simulator as a build test, rather than treating everything as one indistinct task list.

Base-game trophy roadmap. Expansions and additional trophy packs are not required for the platinum.

  • Required difficulty: All chapters on Hard and the required simulations are needed.
  • Missable trophies: Chapter Select permits cleanup after the story.
  • Online: The trophy route is entirely single-player.

Develop materia and habits on the first run

During the story, try different party members, equip materia you want to develop and assess new enemies. Do not wait for the final simulation to learn pressure, stagger and synergy. Side activities can wait, but ordinary encounters are useful practice for a rotation that does not rely solely on Cloud’s basic attacks.

  • Assess new enemies and distribute materia to develop.

Use Johnny as the completion framework

7-Star Hotel requires every treasure-trove item, not merely a large number of completed activities. Inspect the collection entries and connect each gap to its minigame, quest or challenge. When a reward does not appear, check the required result tier: participating in an activity is not necessarily enough to earn the item needed by the inn.

  • Inspect missing items in the inn’s collection.

Finish Chadley’s research region by region

Materia Completionist concerns developing all materia available through Chadley. Organize exploration by region and inspect what remains to be developed before moving on. This is more useful than counting visited map icons: the resources earned must also be converted into the required rewards.

  • Compare World Intel with materia still available for development.

Clean up from the appropriate chapter

After the story, Chapter Select allows returns to unfinished activities; Chapter 13 is useful for broad exploration. Before confirming a restart, read the options concerning quest state. Preserve a completion save and a separate practice save so overall progression remains distinguishable from an attempt dedicated to a particular scene or objective.

  • Keep the completion save before using Chapter Select.

Prepare for Hard as a different mode

Hard is more than increased damage: resources and party composition need greater attention. Before starting a chapter, review defences, healing and answers to its expected enemies. If repeated attempts show no improvement, change one variable at a time: a build judged only by damage may not leave enough margin to complete the remainder of the chapter.

  • Review survival and resources before each Hard chapter.

Approach simulations through intermediate goals

Virtually Renowned requires all of Chadley’s simulations. Unlocking and winning a challenge are separate steps, so first inspect missing prerequisites. In long sequences, record the round causing defeat and prepare a specific answer rather than randomly rebuilding the entire party. Alternating Hard chapters and simulations can offer useful progression without repeatedly pushing against the same wall.

  • Identify each simulation’s prerequisite and critical round.

Trophies to watch

7-Star Hotel

Inform Johnny that you have donated all possible items to his treasure trove.

Inspect every collection item: an activity completed without its required reward still leaves a missing entry.

Of Hardy Stock

Complete all chapters on Hard difficulty.

Track chapters completed on Hard and prepare the party before starting the next one.

Virtually Renowned

Complete all of Chadley's combat simulations.

Separate unlocking simulations from winning them and work on the round ending the attempt.

Frequently asked questions

Must I choose Hard on the first playthrough?

Hard unlocks after the story. Use the first playthrough to develop the party and materia, then complete the required chapters through Chapter Select.

Do all minigames require the absolute top result?

Check the reward associated with Johnny’s collection and its specific requirement. For piano, the verified roadmap identifies the required A rank rather than a universal demand for perfection.

Can side quests be recovered after the story?

Yes, through Chapter Select. Preserve the completion save and read the quest-state options before restarting the chosen chapter.

Sources

Trophy lists

Buying the game

These are Guerranera’s affiliate links. As an Amazon Associate I earn from qualifying purchases.

Open the interactive guide