Directive 8020

Directive 8020 Platinum Guide: Destinies and Endings

Directive 8020

PS5

The Directive 8020 platinum combines a full Survivor campaign with trophies that require opposite outcomes. To cut down on replays, save the crew first and note which choices make each result possible. After the ending, use Turning Points to change decisions and find the remaining branches. The next steps reveal some story choices.

Survivor route through eight episodes, with alternate branches and secrets.

  • Required playstyle: Survivor for Live with the Consequences
  • Branches: Turning Points available for cleanup after the Survivor clear
  • Online: No multiplayer trophies in the PS5 base list
  • Episodes: Eight; incompatible endings and destinies on a single branch

Start the Cassiopeia in Survivor

Select Survivor before starting Little Star and keep it for all eight episodes. Rewinds will not help during that run, so set up accessibility options for QTEs first and check rooms for secrets before leaving. During the early spacewalk and chase, aim to pass the reactions. When you take control in a new room, look around before following the objective marker.

  • Start on Survivor and finish all eight episodes.
  • Review QTE accessibility options in advance.

Set up Mitchell’s rescue in Episode 2

At Little Faith, choose to trust Anders. Disable the landing computer at Power Games and restore Fire Control during Pursuit; that setup lets you help Mitchell later. In Episode 3, keep Stafford seated during the crash and look for Carter’s strap after Cooper squeezes through the gap. In Episode 5, sedate Williams and open the door successfully while saving Anders; aim to keep Mitchell alive as well.

  • Restore Fire Control during Pursuit.
  • Do not miss Carter’s strap in Episode 3.

Pass the scanner and bring the crew home

Do not shoot Williams at Point Blank; at the scanner, shoot the figure of Eisele, not the newcomer. During Search Party, take the right-hand route to find Anders. In the last episode, bring Williams with you, help Stafford when he slips and let Mitchell in. For Home Free, also build Young’s Loyal trait toward The Hero and put humanity first in the final decision. Check Humanitarian and Home Free separately after the epilogue.

  • Keep Williams, Anders and Mitchell alive as well as the playable crew.
  • Check that no duplicates are aboard for the return to Earth.

Reopen Turning Points for the opposite branches

After finishing Survivor, choose a node where you can change a decision. The all-alive branch is a good starting point: in Episode 8, fail the fuel team to send a second team, or follow the death chain for Paint The Walls. For both Andromeda messages, change Stafford’s decision at the end of Episode 6 and check its effect in 7. For Total Party Kill, go back to Episode 5; some scanner conditions must be set up earlier.

  • Recover both messages from their earlier decision.
  • Keep the all-survivors route available.

Finish recordings, Curator secrets and destinies

Collect Simms’s recordings from terminals. For At Peace in Episode 8, power the vent with the battery and solve the server sequence. Check the first O Death secret there too. Recover the others from Medical, Search and Radio Silence when they are available. Finally, review which traits are dominant at the key scenes in the story tree: All Possible Futures needs both destinies for each character, not just the crew endings.

  • Check At Peace and the O Death secrets.
  • Unlock alternate destinies by changing the dominant traits.

Trophies to watch

Live with the Consequences

Completed the story on Survivor Playstyle

Complete all eight episodes with Survivor selected at the start. Use Turning Points for cleanup afterward.

Humanitarian

Saved the whole crew

Keep Williams, Anders and Mitchell alive too. Set up Fire Control in Episode 2 and preserve the decision chain through Episode 8.

No Stone Left Unturned

Found all Secrets in the game

Check recordings, tablets and O Death secrets. Look for At Peace in the server route in the final episode.

All Possible Futures

Unlocked all Character Destinies

Use the tree to change the dominant trait before the destiny node. Track alternatives per character.

Home Free

Charted a course for Earth without any intruders on board

Check the no-duplicate branch and Young’s Hero destiny before the decision about returning to Earth.

Frequently asked questions

Does platinum require Movie Night or online co-op?

No. Group modes are separate. The PS5 base list has no trophies that require other players.

Can I recover branches without replaying all eight episodes?

After a Survivor clear, use Turning Points. Start at the node that sets up the outcome; for some deaths and destinies, a change in the last scene is too late.

How do Humanitarian and NDA Breaker differ?

Humanitarian asks you to save the crew. NDA Breaker is about exposing the cloning program and ties into Eisele’s destiny; if it is missing, build her Sympathetic trait.

Sources

Trophy lists

Buying the game

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