
PS5
Use clubs to open content and build a garage for the classes you need. Plan around separate Single Race and Elite Race totals: winning one event type does not replace an event of the other. Rotate cars, races and drifting during progression so the mileage grind is already under way when the clubs are done.
Base PS5 game: 50 trophies. The game requires a connection; the list does not ask for wins against other players.
- Connection: The PS5 Store lists online play as required. That is separate from PvP trophy conditions.
- Races: Elite needs 100 wins; High-Level needs 100 Single Races finished at its R1 requirement.
- Collection: The final garage trophy requires buying 70 cars.
Clear the clubs without wasting resources
Start with Wild Juniors and the clubs open to your first cars. Check entry conditions before buying parts: a highly upgraded car can move out of a useful class. Switch to a drift build when the club calls for it and keep cars you still use for Elite events. Check off each final club event from Kanjo Spirit through Black Lotus.
- Count the completed club, not just the first event win.
Build the Elite wins in sets
When Elite Races open, learn the events you can win consistently and return when the game makes them available again. Check your progress at the five-, twenty- and sixty-win milestones before pushing to one hundred. Use downtime for clubs, Single Races and free driving instead of waiting at the same marker.
- Track wins for Elite, not just entries.
Check Single Race ratings
Identify Single Races by their event icon and check the R requirement on the event card. For High-Level, use the documented blue sprint events at the R1 requirement: standalone drift events do not advance that count. Check the individual R6, R4 and R2 thresholds for On Your Mark, Get Set and Time Is Money rather than inferring progress from part tier.
- Test one short event and check the counter before repeating it.
Give cars and distance totals separate jobs
For Tuning Master, raise every engine part to Elite or higher; Rebuild Legend covers the car’s full component set. Keep a separate budget for buying seventy cars. Use a drift build for 800 km of drift distance, which is not the same as 7,000 km of travel. Learn to hold a drift through predictable bends instead of repeatedly losing your score chain.
- Track 50,000, 80,000 and 100,000 on the score counter separately from drift mileage.
Finish the speed and airtime targets
Use a stable car and a long stretch for 400 km/h; plan around traffic and measure actual speed rather than the theoretical number in car stats. For Flight Master, look for a jump with a large height drop and check the airtime from one trajectory. Change one part of the run-up at a time to see whether you need more speed or a better takeoff point.
- Do not leave all mileage for the end: drive between events when the trip also helps another target.
Trophies to watch
Rebuild Legend
Modify all car components to at least elite class
Upgrade every component group on one car, not just the engine.
Elite
Win 100 Elite Races
Track wins in events labeled Elite Race.
High-Level
Complete 100 Single Races on at least R1
Use Single Race sprints at the R1 requirement and verify the counter.
Legendary Collector
Buy 70 cars
Plan purchases up to 70 cars without draining the budget for the classes you race.
Flight Master
Stay in the air for 20 seconds
Use a high drop and measure one continuous stretch in the air.
Frequently asked questions
Do I need PvP wins?
The list does not require them, though you still need to meet the PS5 version’s connection requirement.
Does an Elite Race count for High-Level?
Track them separately: High-Level uses Single Races at the R1 requirement, Elite uses Elite wins.
Should I invest in all cars right away?
First build cars that clear clubs and win Elite Races, then expand your garage with the money you have earned.
Sources
- PlayStation Store Italia · data e connessione richiesta
- Exophase · lista PS5
- TrueAchievements · eventi per High-Level
- PSN100 · progressi e traguardi PS5
Trophy lists
Buying the game
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