BrokenLore: UNFOLLOW

BrokenLore: UNFOLLOW PS5 Platinum Guide

BrokenLore: UNFOLLOW

PS5

Use the first run for exploration; Anne’s side routes are hard to check while watching a timer. Plan consistent choices in Chapters 2 and 4, then follow the other route on a quicker run. Keep deaths for a separate attempt because they conflict with a clean run.

Native PS5 edition: 21 trophies. Covers both trophy endings, the collections, and the no-death and timed runs.

  • Base trophies: 21 on PS5
  • Trophy endings: Two, with opposite choices
  • Timed run: Under three hours
  • Collections: 9 dolls, 12 records, 15 symbols and 19 documents

Search the first rooms before serving the meal

In the starting house, check the room to the right for the first Mini Anne, the main bedroom dresser for a record and the bathroom after the light changes for a symbol. In the kitchen, open the fridge with ANNE. Put together the milk, spaghetti and heart, then serve the dish to the monster for the first feeding trophy.

  • Check the pantry record before the closing scene.

Keep four separate collectible counts

Track dolls, records, documents and symbols separately. Documents are spread across Chapters 1–5: in the first, take the note from the printer and check Anne’s bed; in the fifth, look at the upstairs desk and the living room table. Reading scenery is not the same as picking up a document, so check that it enters the inventory.

  • Use the pause-menu legend to compare counts before leaving a chapter.

Set the endings at the school and hospital

After gathering the three student IDs in the Chapter 2 gym, choose Let Go for the good run. In Chapter 4, forgive Anne’s mother after the cafeteria encounter. For the bad ending, choose Revenge at both points. Do not rely on the school cutscene’s appearance as confirmation: track the option you selected and verify the trophy after Chapter 7.

  • On the good route, distinguish Let Go at school from the forgiveness option at the hospital.

Learn the escapes before your clean run

At the hospital, use the phone light to control the mannequins and identify the way out of the flooded area before stopping. In the cafeteria, deal with nearby enemies before aiming the light at the cocoon’s heart. In Chapter 6, find the character near the spotlight during the timed stages; follow the yellow arrows on the last escape.

  • For Untouchable, do not count on reloading a checkpoint after dying: start a clean run.

Check the last detours, then go for time

In Chapter 7, inspect the flooded crawlspace on the right before the main route. Once you emerge from the mouth, check beneath the monster and inspect the fleshy wall nodules for the final symbols. All 15 signs open the secret ending in Extras; it does not replace the two trophy endings. On the timed run, skip completed detours and watch the menu timer.

  • For Game Over, accumulate at least six deaths on a separate attempt.

Trophies to watch

Doll Collector

Collect all Mini Anne dolls.

Check all nine Mini Anne dolls, including the right crawlspace and the one beneath the monster in Chapter 7.

Finder of Truth

Discover all Elysium symbols.

Interact with all 15 signs; the secret ending in Extras confirms the collection.

The Good End

Reach the good ending.

Select Let Go at school and forgive Anne’s mother in the cafeteria.

Librarian

Obtain all game documents.

Collect all 19 documents by Chapter 5 and check the inventory rather than dialogue alone.

Speed Runner

Complete the game in less 3 hours.

Attempt it after learning the escapes and check game time in the pause menu.

Frequently asked questions

How many endings are needed for the platinum?

You need the good and bad ending trophies. The symbols award a collectible trophy and open a separate secret ending in Extras.

Can I earn Untouchable and Game Over in the same run?

Plan separate attempts. The first needs zero deaths through the ending; the second needs more than five. You can pair a clean run with the timed attempt instead.

Does Librarian include Chapter 7?

No: the documented route for the 19 papers ends in Chapter 5. Chapter 7 still has dolls, records and symbols to check.

Sources

Trophy lists

Buying the game

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