
PS4 / PS5
Blasphemous 2 combines exploration with two tests deserving their own planning: reaching the Sentinel of the Emery’s room early and defeating a boss without damage. The rest revolves around three weapon powers, characters and endings A and B. Later updates expanded the map and trophy list, but expansions should not be mistaken for original-platinum requirements. Separate base completion from additional challenges from the outset.
Roadmap for the PS4/PS5 base list. Additional trophy groups must be distinguished from platinum requirements.
- Required difficulty: One no-damage boss is required after the first fight, not a flawless entire campaign.
- Missable trophies: Plan the thirty-minute room objective and leave a suitable boss for the damage-free test.
- Online: The route can be completed offline and has no multiplayer trophies.
Unlock the three weapons and record obstacles
Choose your starting weapon for the intended route, then acquire the other two. Veredicto, Sarmiento and Centella, and Ruego Al Alba are exploration keys as well as combat styles. Record bells, mirrors and barriers you cannot yet cross. This creates an orderly return route and helps distribute kills among all three weapons instead of reaching the ending with two weapon counters untouched.
- Rotate weapons and record obstacles needing powers not yet obtained.
Dedicate a save to the thirty-minute room objective
A Sharp Rendezvous requires reaching the Sentinel of the Emery’s room within thirty minutes of starting; winning the fight within that limit is not required. Once familiar with movement, prepare a dedicated attempt on a new save using a studied route. Skip detours and collections unnecessary for traversal. Preserve the exploration playthrough, whose progress remains useful for the rest of the trophy list.
- Check the trophy upon entering the room rather than adding the boss-fight time.
Prepare a boss for Flawless Penance
The initial boss does not qualify for the no-damage objective. Choose a later encounter whose attacks you can recognise, prepare damage and resistances, and retry without accepting a hit merely to finish faster. A repeatable defensive approach is better than a lucky attempt. If the main save has already cleared all suitable bosses, the timed-attempt save can provide a separate route for this objective.
- Keep a post-opening boss available until the flawless test is complete.
Complete characters and base-map collections
Collect figures, rosary beads and prayers while checking current descriptions that distinguish base-game items. Deliver Remembrances to the artisan before treating their rewards as finished and unlock Altarpiece slots as they become available. Executions require enemy variety; repeatedly executing one creature is not fifty different enemy types. Track cherubs and Cobijadas as separate collections during return trips through the map.
- Match each collection to base requirements and vary executed enemy types.
Prepare endings A and B without mixing expansions
Before the ending, complete the figure route needed for ending A’s incense, checking their Altarpiece orientation. Pursue ending B before handing over the item changing the outcome, then return to the save for the other route. Check base-map and collection completion before chasing a total percentage affected by additions. Mea Culpa and later trophy groups have their own objectives outside the original platinum.
- Obtain ending B before applying the requirement leading to ending A.
Trophies to watch
A Sharp Rendezvous
Reach the room of the Sentinel of the Emery in under 30 minutes.
Reaching the room is enough; organise a run separate from collecting.
Flawless Penance
After the first fight, defeat any boss without receiving damage.
The first boss does not qualify for this requirement.
Canvas of Light and Time
Unlock Ending A.
Prepare the figures’ incense without prematurely closing the ending B opportunity.
Frequently asked questions
Is one-hundred-percent expansion completion required?
No. The original list distinguishes base collections; additional groups have separate trophies and should not be confused with platinum.
Must I beat the Sentinel within thirty minutes?
The condition is reaching its room within the limit from a new game. Finishing the fight within that time is not required.
Does the first boss count for the no-damage victory?
No. The English requirement excludes the first encounter. Prepare a flawless victory against a later boss and keep that opportunity available.
Sources
Trophy lists
Buying the game
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