inFAMOUS First Light

inFAMOUS First Light: PS4 trophy and platinum guide

inFAMOUS First Light

PS4

First Light does not repeat Second Son’s two-karma hunt: Fetch’s route centres on neon powers and arenas. The story introduces techniques, while scores and challenges demand consistent combinations. Use Seattle to finish collections and upgrades, then tackle each arena while distinguishing hostage rescues, survival and specific objectives. One isolated high score does not replace completion of every in-game challenge.

Base-game platinum roadmap for PS4. Additional trophy groups are distinguished from platinum requirements.

  • Required difficulty: A highest-difficulty campaign is not required; challenges and scores matter.
  • Missable trophies: Activities and arenas support progression cleanup.
  • Online: The list is offline.

Use Seattle to prepare Fetch

Complete Lumen races, graffiti, drones and collections while learning fast traversal. These activities practise routes and precision useful in arenas. Keep separate counters because winning a race does not equal collecting every Neon Lumen. Purchase available upgrades in an order that supports your current techniques.

  • Complete and check each Seattle activity separately.

Distinguish Rescue from Survival

Rescue arenas demand attention to hostages as well as enemies; chasing multipliers while ignoring a rescue can ruin the session. In Survival, prioritise space and resource access. Plan an arena circuit that avoids standing between two groups and check the target score for the correct variant.

  • Check arena type and objective before each attempt.

Read challenges before chasing scores

Perfectionist requires every challenge, so a long kill session does not automatically finish technique-specific tasks. Select the requirement, prepare a target and repeat the correct interaction. For Stasis-plus-weakpoint kills, ordinary body damage does not satisfy the sequence. Mark the challenge complete only when the menu records it.

  • Choose a technical challenge before entering the arena.

Protect multipliers and consecutive streaks

A homing-missile streak requires continuity; do not mix other attacks before satisfying the sequence. For Singularity, group enemies and use the power when several targets are useful instead of spending it on an isolated opponent. These trials can support overall scoring but remain separate conditions.

  • Finish a streak without inserting incompatible attacks.

Finish every arena rather than one favourite

Diamond scores are required in the listed variants; repeatedly playing only your easiest arena leaves others unfinished. Spread sessions across Alpha, Beta and Gamma according to the trophy list. Finish total points and upgrades afterwards; the challenge menu reveals whether the last obstacle is a performance target or an unused technique.

  • Verify every Diamond variant and remaining challenge.

Trophies to watch

Perfectionist

Complete all of the Challenges in the Game

Check the challenge menu rather than only the score.

Alpha Rescue Diamond

Achieve a score of 500,000 points

Reach the target in the specific Alpha Rescue variant.

Top of the Class

Earn a total of 10,000,000 points

The accumulated total differs from a single-session record.

…Bada Boom!

Defeat 20 Enemies in a row with Homing Missiles

Maintain the missile streak without intervening attacks.

Frequently asked questions

Must I play as Delsin?

The hunt concerns Fetch and First Light’s challenges, not Second Son’s two karma routes.

Is scoring 500,000 once enough?

No. Several arena variants have score trophies, alongside challenges and total points.

Are challenges completed only in the story?

Many are tackled in arenas; inspect the exact condition and select a suitable situation.

Sources

Trophy lists

Buying the game

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Open the interactive guide