
PS5
Helldivers 2 requires agreeing on objectives before deployment. A squad can win a mission and still miss its trophy if one teammate fires a prohibited weapon or dies during a no-death attempt. Distinguish mission, difficulty, objective type and extraction before selecting equipment. Galactic-war progress and updates change available opportunities; this guide uses list conditions without promising that a particular mission or planet is always accessible. The route depends on online services.
Helldivers 2 PS5 list. Conditions follow trophies, not a requirement to complete every live-service activity.
- Required difficulty: Conditions require Hard and Extreme missions; select Extreme specifically for Blitz.
- Missable trophies: Missions can be repeated when available; service and war state change selection.
- Online: Online play is mandatory; some conditions require a full squad.
Agree on the challenge before choosing weapons
Tell the squad which trophy is being attempted before deployment. For the primary/support restriction, every member needs to know the rule; one incompatible action can compromise the run. Prepare suitable secondary equipment and stratagems rather than combine the attempt with unplanned weapon testing.
- Confirm the entire squad understands the restriction.
Prepare a no-death route
Hell Dive checks that nobody dies, not only your profile’s character. Choose a mission at the required difficulty and agree on avoiding friendly damage during retreat and extraction. If someone dies, do not treat the attempt as still valid; use the remaining mission to learn its route.
- Track deaths across the whole squad during the attempt.
Choose Extreme Blitz for six minutes
Gone in 360 seconds requires a complete Blitz mission and extraction within the limit. Select Extreme and verify mission type before deployment. Split duties and prepare the return to extraction; completing the objective near the time limit does not automatically leave enough time to finish leaving.
- Include extraction in the under-six-minute route.
Organise samples and full-squad extraction
Sample and extraction conditions use squad checks. Agree who carries resources and how to recover dropped ones without turning a risky rescue into avoidable death. For full-squad extraction, check participants through departure rather than merely when the lobby was full.
- Verify extracted resources and squad presence at departure.
Finish stratagems and ship progression
For actions such as six orbital barrages, prepare a coordinated session; launches separated in time or space do not create the same situation. Check ship modules against upgrades available in the current version instead of trusting thresholds from old guides. Finally verify cumulative missions as completed, not merely started.
- Check current module progression and recorded counters.
Trophies to watch
Hell Dive
Complete an Extreme difficulty mission or higher without anyone dying.
The no-death condition covers every participant, not only you.
Hold my primary, I'm going in!
Complete a full Hard difficulty mission or higher without anyone firing their primary or support weapon.
Agree with everyone on the primary/support restriction before deployment.
Gone in 360 seconds!
Complete a full Extreme difficulty Blitz mission and extract in under 6 minutes.
Select Extreme Blitz and include extraction time within the limit.
Frequently asked questions
Can I play offline?
No. The game requires service connectivity and its trophy route depends on online modes.
For Hell Dive, is avoiding death myself enough?
No. The condition says nobody may die; check the entire squad.
Is finishing the Blitz objective within six minutes enough?
No. The description also includes extraction from the completed mission; plan the whole route.
Sources
Trophy lists
Buying the game
These are Guerranera’s affiliate links. As an Amazon Associate I earn from qualifying purchases.