Final Fantasy VI (Pixel Remaster)

Final Fantasy VI (Pixel Remaster): PS4 Platinum Guide

Final Fantasy VI (Pixel Remaster)

PS4

Final Fantasy VI changes its map halfway through. Finish one-visit areas and keep Shadow during the first half, then rebuild the party before collecting all magicite. Track Gau, Strago, Edgar and Setzer separately: each has a different requirement.

The 2D PS4 Pixel Remaster has 37 trophies. This route follows the World of Balance and World of Ruin in that edition.

  • Trophies: 37, including platinum
  • Missables: Enemies, treasure, hidden items, locations and magicite
  • Commands: 50 Gau Rages, 20 Strago techniques and Joker’s Death

Build the bestiary before the world changes

At the Phantom Train, magitek facilities and underwater routes, open the map and check what remains before triggering the exit scene. Rotate saves between story chapters. In battles with enemies that can flee, finish the encounter instead of relying on a sighting alone.

  • Check treasure and hidden items too: their trophies are separate.

Wait for Shadow on the Floating Continent

Before the boss, check the continent’s chests and encounters. During the escape, approach the remaining chest from the safe side and reach the ledge with time left. When offered a chance to board, choose to wait and stay there: leaving early makes Shadow impossible to recover.

  • Keep a pre-continent save until Shadow returns with you.

Rebuild the party and choose Ragnarok

In the World of Ruin, use the airship to recover allies before tackling the final tower. Retrieve Locke in Phoenix Cave and return to Narshe’s weapon shop. When asked to choose the Ragnarok sword or magicite, take magicite for the collection. Learning Ultima does not substitute for owning the Esper.

  • Check the Esper menu for Ragnarok after the choice.

Alternate the Veldt, Lore and special commands

On the Veldt, use Gau’s Leap on previously encountered formations and let him rejoin before moving to the next one. For Strago, seek techniques he can witness while able to act. Separately finish Tools, Blitz and Bushido, then attempt Setzer’s three-sevens Joker’s Death after making a save.

  • Stop Gau’s sweep at 50 Rages and Strago’s at 20 Lore unless you want more.

Prepare the three tower parties

Give each party a healer or enough healing supplies for Kefka’s Tower. Clear treasure and encounters on the separate paths, then check the auction and Coliseum trophies before the finale. For level 50 choose areas that award experience: the Veldt works for Rage, not for leveling.

  • Use the airship to revisit open content before committing all three parties.

Trophies to watch

Magicite Completionist

Obtained all magicite.

Save before the choice in Narshe and take Ragnarok as magicite.

Master Gambler

Got "Joker's Death" with the "Slot" command.

Aim for 7-7-7 for the enemy-targeting version; save before testing Slot.

Master of the Wild

Used the "Leap" command to learn 50 enemy techniques.

Fight monsters in the world first, then use Leap on their formations in the Veldt.

Field Research- Professional

Completed 100% of the Bestiary entries.

Finish temporary encounters before the World of Balance disappears.

Legendary Treasure Hunter

Collected treasure from 100% of the chests.

Check the fourth Floating Continent chest during the escape.

Frequently asked questions

Does Gau need every Rage?

No. The trophy requires 50 techniques learned with Leap; it is separate from the full bestiary.

Does the Ragnarok sword count as magicite?

No. Choose magicite in the Narshe scene and check the Esper inventory.

How do I save Shadow?

Wait at the ledge while escaping the Floating Continent instead of leaving on the ship without him.

Sources

Trophy lists

Buying the game

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Open the interactive guide