Fallout 3

Fallout 3: PS3 trophy and platinum guide

Fallout 3

PS3

Fallout 3 rewards planning more than a rush to the ending. Karma trophies trigger only when reaching particular levels, while some bobbleheads are inside locations you can permanently lose. Keep three records: completed quests, collected figures and saves before levels 8, 14 and 20. Expansions extend the game, but their trophies should not be confused with requirements for the PS3 list’s base platinum. A return point before the ending lets you finish remaining activities without confusing the original campaign’s objectives with trophies from separately listed expansions.

Base-game trophy roadmap; expansions with additional trophy groups are excluded from the platinum.

  • Required difficulty: The base platinum does not require a high difficulty setting.
  • Missable trophies: Level-specific karma, bobbleheads and quests tied to characters or locations that can be lost.
  • Online: The platinum is entirely single-player.

Save before levelling up

The nine karma trophies concern levels 8, 14 and 20 in three moral states. Make a save while still on the preceding level and near promotion, keeping it separate from the main run. Changing karma after levelling does not retroactively unlock a missed variant. Record each completed combination to avoid repeating a result already earned.

  • Keep saves near promotion at levels 7, 13 and 19.

Protect figures in closing locations

Take the Medicine bobblehead in Vault 101 during an early opportunity. At Raven Rock, find Energy Weapons before leaving; in Megaton, collect Strength before decisions that compromise the town. The danger is lost access rather than distance on the map: securing these figures early avoids rebuilding a long collection on another character.

  • Verify Medicine, Energy Weapons and Strength before losing their locations.

Finish quests before removing their contacts

The list rewards named quests, so exploration alone is insufficient. Before resolving a settlement through violence, check whether residents are connected to unfinished quests. Keep the Wasteland Survival Guide, Agatha and Reilly’s Rangers visible in your notes; marking the final turn-in is more reliable than remembering that a quest was started.

  • Check side-quest trophies before irreversible decisions.

Spread skill counters across the journey

Locks, terminals and dialogue checks have separate counters. When an area offers different solutions, deliberately choose the counter you want to advance: opening a door with a key is not picking its lock. Keep custom-weapon schematics and materials too. The aim is to avoid reaching the ending with abundant unused supplies and one category barely started.

  • Use lockpicking, hacking and speech, then check their separate counters.

Keep a return point before the ending

Do not rely solely on the final autosave for cleanup. The base game has an ending that interrupts normal progression, while Broken Steel changes what follows. Keep a save before the concluding mission for remaining locations, Behemoths and figures. On PS3, rotate slots and confirm that the right file loads before removing an older copy: a working return point is worth more than a long uninterrupted session.

  • Retain a save before the concluding mission.

Trophies to watch

Vault-Tec C.E.O.

Collected 20 Vault-Tec Bobbleheads

Secure figures in missable areas first, then finish the remaining collection.

Reaver

Reached Level 8 with Bad Karma

Prepare the required karma before reaching level 8.

Paradigm of Humanity

Reached Level 20 with Neutral Karma

Neutral karma must be present when reaching level 20.

Weaponsmith

Made one of every custom weapon

Keep materials and craft every custom-weapon type.

Frequently asked questions

Can I recover a karma trophy after levelling?

The check concerns the level-up itself. Use an earlier save or another character reaching that level with the right karma.

Is Broken Steel required for platinum?

Its trophies are additional. It changes post-ending progression but does not replace base-list requirements.

Can I return to Raven Rock for its figure?

Do not plan on returning after leaving the facility. Collect Energy Weapons during the story visit and retain an earlier save.

Sources

Trophy lists

Buying the game

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