Dead Space Extraction

Dead Space Extraction platinum guide (PS3)

Dead Space Extraction

PS3

The camera moves on its own here, so the window for grabbing a log or weapon can be short. Use the first run to learn those windows and build progress on one profile, then revisit chapters for five stars and Impossible. Score challenges are a separate part of the route.

PS3 edition released with Dead Space 2 Limited Edition. All 48 trophies belong to Extraction, not Dead Space 2.

  • Base list: 48 trophies, including platinum.
  • Difficulty: Start on Hard, then clear Impossible.
  • Co-op: One trophy requires a second local player.

Unlock Impossible in the first run

Start on Hard, the highest setting available initially. Learn when the camera slows down and which rooms bring several enemies in at once. Use stasis on the target blocking your view and aim at limbs; controlling one enemy at a time makes the replayed sections more manageable.

  • After the ending, check for Impossible and keep using the same profile.

Grab logs and weapons before the camera moves

Watch for camera shifts and use kinesis on objects at the edges while the view is still. Chapters 1, 3, 5, 8 and 9 have their own trophies for weapons and logs. Replay the individual chapter if something is missing; in a rail shooter, the original pickup window will not return on its own.

  • Check the five chapter trophies and the weapons unlocked on the profile.

Track stars, reloads and accuracy separately

For Mega Star, use all ten chapters on the same profile and aim for five stars in each. Do not spend shots on targets that have already left the screen. For the 80% trophies, replay a manageable chapter and focus on one criterion at a time: perfect reloads, weapon accuracy or stasis that actually connects.

  • If a chapter is stuck at four stars, identify that exact replay before increasing the difficulty again.

Beat the score in all ten challenges

Open the challenges as you progress through the story and check the score to beat before picking gear. When waves arrive close together, change weapons or use stasis if a target is about to interrupt the chain. These trials are separate from campaign star ratings and record different milestones.

  • Mark each challenge once its trophy unlocks, from Extraction Site through Life Support Room.

Finish Impossible and the remaining tasks

Review the sections where the camera forces you to wait so you know when to have stasis ready. Keep a list of weapons that still need upgrades: Weapon Nut checks the whole collection, not the weapon used on the final boss. For co-op, start a local session with the second player.

  • Before wrapping up, check Isaac 2.0, Weapon Nut and Twice The Firepower.

Trophies to watch

Isaac 2.0

Complete the game on "Impossible"

Complete the first run on Hard, then finish Impossible on the same profile.

Twice The Firepower

Play cooperatively with a second player

Enter a local cooperative session with a second player.

Mega Star

Earn 50 stars on one profile

Max out all ten chapters on one profile; do not split stars across profiles.

Weapon Nut

Max out all upgrades for every weapon on one profile

Check the weapons in each chapter and fully upgrade them on the profile used for the story.

Frequently asked questions

Is this a Dead Space 2 DLC trophy list?

No. It was bundled with an edition of Dead Space 2, but it has its own 48-trophy list and a separate platinum.

Is PlayStation Move required?

The PS3 version supports Move but is playable with a controller. The co-op trophy still requires a second local player.

Do the lower difficulties require separate runs?

Difficulty trophies stack. A Hard run sets up Impossible without adding a separate Normal campaign.

Sources

Trophy lists

Buying the game

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