
PS4
The campaign unlocks the tools for a second pass. Gather keys and cores as you go without stalling at gates that need a later power. On the return trip, track chapter difficulty separately from collectibles and arena objectives.
Native PS4 set of 31 trophies. Co-op is available, but the Platinum requirements can be completed solo.
- Set: 31 trophies, including Apocalyptic and the arena score.
- Chapters: Apocalyptic opens after the first completion and also counts for the Hard trophy.
- Doors: Eleven campaign doors and one in the Void before Wicked Killington.
Unlock powers before replaying chapters
Finish the story on your preferred difficulty and learn to switch between Strife’s ranged attacks and War’s close pressure. Take cores and keys along the way, but postpone puzzles blocked by a missing power. Chapter select lets you return without restarting the campaign.
- Mark chapter-specific tasks such as Moloch’s caches and the Icebind Cavern objectives.
Complete the core collection and prepare a build
Find at least one core of each type, distinguishing boss rewards, Vulgrim purchases and common enemy drops. Level the cores you actually use for the harder run. Keep total coins collected separate from your remaining balance, and check the Boatman’s Labyrinth after completing its prerequisite quests.
- Check core variety in the menu, not just the rank of your equipped cores.
Unlock Endless and reach 70,000 points
Finish the arena challenge tiers after the campaign to open Endless. For the 70,000-point target, prepare attacks that hit groups and a way to sustain health. Strife’s Static Shock ammunition helps against dense waves. Check your score before ending the run and verify the reward afterward.
- Do not attempt the score threshold in a limited-wave trial.
Open the doors and unlock the secret chapter
Revisit the non-boss chapters for their eleven Trickster Doors. Reach the twelfth through the trial in the Void. Once the list is done, return to the Void for access to Wicked Killington. The encounter counts as a level for the higher difficulty run, so include it in the final check.
- Verify Gatekeeper before looking for the secret boss entrance.
Finish every level on Apocalyptic
After building your core loadout, return to chapter select and choose Apocalyptic. You do not need to gather every item again during these clears. For the separate Moloch no-hit trophy, use a focused replay on a comfortable difficulty: keep your distance, read each attack before dodging and restart if hit.
- Verify every level clear, including Wicked Killington’s chapter 17.
Trophies to watch
Are You Not Entertained?
Achieve a score of 70,000 or higher in the arena.
Open Endless by finishing the other arena trials, then stay in the run until you meet the threshold.
The Promised End
Complete all levels on Apocalyptic difficulty.
Prepare your cores and check every Apocalyptic level completion.
Collector
Collect every type of creature core.
Check bosses, challenges, random drops and the shop for missing types; you do not need to max every one.
Blademaster
Defeat Moloch without taking damage.
Replay Moloch on a comfortable difficulty and confirm the run ends without taking a hit.
Gatekeeper
Unlock every Trickster Door.
Check the eleven chapter doors and the one in the Void trial.
Frequently asked questions
Do I need a partner for Platinum?
No. You can switch between War and Strife solo and finish the arena, collections and every level.
Do I need full Hard and Apocalyptic runs?
No. Once Apocalyptic opens, clearing it also counts for Hard. Check individual clears in the selector.
Where are the final door and secret boss?
The non-campaign door is in the Void after its trial. Open it and the eleven campaign doors to reach Wicked Killington.
Sources
- THQ Nordic — lancio console del 14 febbraio
- PlayStationTrophies — nuclei, difficoltà e trofei
- Neoseeker — arena e sblocco Endless
- Neoseeker — porte, Vuoto e livello 17
Trophy lists
Buying the game
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