Danganronpa 2: Goodbye Despair

Danganronpa 2: Goodbye Despair PS Vita platinum guide

Danganronpa 2: Goodbye Despair

PS Vita

While investigating Jabberwock, find Hidden Monokumas and raise the first pet. After the credits, split Island Mode, purchases and Monomi’s minigame into different goals: Monocoins, Hajime’s steps and equipment follow different progress rules.

The 47 trophies of the PS Vita version released in Europe in 2014. The game began on PSP in Japan without PSN trophies; the PS4 1–2 Reload list is outside this guide.

  • Edition: PS Vita, not 1–2 Reload.
  • Cleanup: Replayable chapters; Island Mode opens after the story.
  • Connection: No online requirement.

Explore the islands during the investigation

Walk through the accessible areas before following the story marker. Hidden Monokumas change by chapter, so record them as you find them. Give suitable presents to available students during Free Time, but do not restart the story over an incomplete card. Island Mode later offers a less restrictive setting.

  • Track items even in locations the story visits only once in a chapter.

Clear one trial cleanly, then build the counter

Pick a trial you know and go for no damage, no retries and no use of Concentration together. These objectives are measured per trial. Then replay a debate with plenty of white noise for the 500 counter. Shoot the purple lines while time allows, answer and finish the trial to check progress.

  • Check Any Objections?, Case Closed and the Concentration trophy before the long cleanup.

Plan the pets while building steps

Open the pet menu regularly while walking. Steps grow it, mess needs attention and gifts affect development. Record adult forms you have already raised, then change the parameter combination for the next one. Make walking progress alongside Hajime’s milestones and check the form after evolution before giving the same pet more steps.

  • Do not repeat the same Hope and Despair balance when aiming for a different form.

Finish the Island Mode endings

On the first cycle, focus on assignments and prepare the students who gather and clean. In later cycles, finish Report Cards and spend outings on people whose ending is missing. A gift helps a conversation; a successful trip builds toward the ending scene. Track those as separate goals.

  • Finish the assignments before counting a cycle toward the endings.

Complete Monomi and the collections

Clear every Magical Miracle Girl Monomi stage, then revisit the settings and areas that drop missing items. Open chests instead of rushing only for the boss, and check weapons, outfits and accessories in the menu. Before funding gifts, the gallery and machine attempts, hold 999 Monocoins for The 1 Percent.

  • A minigame clear is not the same as collecting all of its equipment.

Trophies to watch

I Should Start a Circus

Found every Hidden Monokuma

Check Monokumas chapter by chapter; they are not gifts.

Gotta Raise 'Em All!

Fully raised every type of pets

Change Hope and Despair to raise different adult forms.

Life's a Real Beach

Saw every possible Island Mode ending

Finish the assignments and check individual student scenes.

Monomi Won't Miss These, Right?

Collected every possible item in Magical Miracle Girl Monomi

Track gear by type and replay its drop stages.

Frequently asked questions

Does Monomi equipment require online play?

No. The items come from the local minigame stages and accumulate as you play.

Can I go back for Hidden Monokumas?

Yes. Return to the appropriate chapter and use the collectible walkthrough to reach the right section.

Is the platinum on PSP or Vita?

Vita. The original Japanese PSP release has no PSN trophy list and is distinct from the Reload collection.

Sources

Trophy lists

Buying the game

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Open the interactive guide