
PS Vita
Golden Abyss on PS Vita needs attention to both escalating campaign difficulty and collections more varied than treasures alone. Photographs, rubbings, mysteries and bounties have distinct systems; bounties drop from enemies and may need targeted repeats. Start on Hard to unlock Crushing, track collections by chapter and rotate weapons in suitable encounters. The route does not depend on Fight for Fortune or ownership of other Nathan Drake adventures.
Base-game platinum roadmap for PS Vita. DLC trophy groups are separate.
- Required difficulty: Finish Hard to unlock Crushing, then complete the entire Crushing campaign.
- Missable trophies: Chapter selection supports cleanup; bounties and collections have different categories.
- Online: No mandatory multiplayer; bounties can be collected from enemies.
Hard before Crushing
The first Hard campaign unlocks Crushing and teaches encounters. Replaying only the last chapter at the new difficulty is insufficient; the relevant full route is required. Learn cover and touch interactions on the first visit so the second run does not combine an unfamiliar action with severe enemy pressure.
- Complete every chapter on Crushing after unlocking it.
Mysteries, photos and rubbings
Track categories by chapter and inspect interactive objects before moving on. Photographs need specific framing; an arbitrary picture of the area does not replace them. Rubbings and artefacts require valid interaction, so inspect journal registration before treating collection as complete.
- Verify journal registration of photos, rubbings and clues.
Farm bounties in the right chapters
Different bounty sets belong to chapter ranges. For a missing category, choose an encounter capable of producing it rather than repeatedly replaying the ending. Drops are random; one unproductive repeat does not demonstrate a bug. Record the set being pursued and audit completion after a focused session.
- Select chapters associated with the unfinished bounty set.
Weapons and combat conditions
Rotate weapons in encounters where they are available. For punches after weakening enemies, prepare controlled damage rather than confusing a stealth kill with the required sequence. Record useful encounters for rare weapons; identifying them first avoids replaying long chapters while randomly searching for equipment.
- Record a useful encounter for each rare weapon.
Keep cleanup separate from difficulty
After campaign distinguish collection counters from difficulty requirements. Clean up objects and actions in relevant chapters without assuming this automatically completes Crushing. The Vita list is independent; do not import remaster difficulty rules or transfers. Keep a record of chapters actually completed on your copy.
- Audit Crushing, collections and weapons separately.
Trophies to watch
Charted! – Crushing
Finish the game in Crushing Mode.
Complete the entire campaign; its final chapter alone is insufficient.
Steel Fist Expert
Defeat 10 enemies in a row with a single punch, after softening them up with gunfire.
Weaken enemies with controlled shots before applying the stated punch.
Paparazzo
Complete all photographs.
Prepare framing and verify the recorded photo.
Frequently asked questions
Is the last Crushing chapter enough?
No. Complete the required campaign route on Crushing.
Do bounties require online trading?
They can drop from enemies in relevant chapters; the route does not require owning Fight for Fortune.
Do photos count as treasures?
They are a separate category with their own positions and framing to audit in the journal.
Sources
- GameFAQs – Golden Abyss walkthrough
- PlayStationTrophies – Golden Abyss roadmap
- Speedrun.com – note raccolte Golden Abyss
Trophy lists
Buying the game
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