Uncharted 2: Among Thieves Remastered

Uncharted 2: Among Thieves Remastered: PS4 trophy and platinum guide

Uncharted 2: Among Thieves Remastered

PS4

The PS4 version of Uncharted 2 in The Nathan Drake Collection has its own platinum and a single-player route. Crushing difficulty, treasures and three timed chapter runs form the core hunt. Brutal difficulty and the continuous speedrun belong to the Extended Collection trophies instead. Separate those groups from the start so a platinum target does not accidentally become a demand for one hundred percent of the full trophy list.

PS4 remaster in The Nathan Drake Collection. This does not cover the original PS3 list; Extended Collection is separate.

  • Required difficulty: Crushing is required; Brutal belongs to the additional group.
  • Missable trophies: Chapter selection supports treasure and action cleanup.
  • Online: The PS4 remaster platinum does not require multiplayer.

Keep a crossbow in Shambhala and use resin against Lazarević

Among Thieves’ finale calls for a different approach from fighting Nepal’s soldiers. During Shambhala Guardian encounters, recover a fallen Guardian’s crossbow as soon as you can defeat one; it is better suited to those enemies than repeatedly emptying pistol magazines. Keep an escape route open nevertheless, since a charge or volley can quickly end a Crushing attempt. Chapter 26’s Lazarević fight is not a frontal exchange of gunfire. Move around the arena, lead him close to the blue resin and shoot the resin when he is within its blast radius. After a detonation, create distance again rather than remaining in front of his shotgun. Learn the arena circuit and resin positions while retaining the required difficulty through the conclusion.

  • Recover a Guardian crossbow and plan a circuit between the chapter 26 resin points.

Finish 101 pickups and enter Urban Warfare’s manhole

Among Thieves Remastered requires 100 ordinary treasures and the Strange Relic for Master Thief Collection. Do not apply the older PS3 hundred-treasure rule that allowed the Relic to substitute for another pickup. Your final check here is 101 finds. The Relic detour lies in chapter 5, Urban Warfare. After the helicopter passes and you descend to street level, look for an open manhole on the right side of the area, between three-wheeled vehicles. Enter the sewer and inspect the dirt mound protruding from the water in the corner. Along later Nepal and Tibet routes, inspect surfaces above the main path too: some glittering objects must be shot down before you can collect them. Use the chapter counter to return specifically to an unfinished stop.

  • Confirm 100 treasures plus the chapter 5 sewer Relic without omitting the final ordinary pickup.

Separate streaks from cumulative kills

Bare-knuckle kills and a single punch after gunfire use different counters. Build one session for each and keep cover nearby: attempting a consecutive streak while surrounded often breaks it before the target. Do not combine a no-death streak with a technique you have not learned yet: use the checkpoint to study enemy movement first. Then dedicate a clean attempt to the consecutive requirement and a separate session to remaining weapons, checking the PS4 list wording.

  • Attempt one consecutive requirement at a time.

Use the chapter speedrun mode

The platinum chapter trials cover chapters 3, 5 and 13. Learn the route and identify mandatory fights before timing it. Start the chapter in the intended speedrun mode instead of merely measuring an ordinary playthrough. An easier difficulty leaves more room for traversal; finish collectibles beforehand so detours do not interrupt the timed route.

  • Practise the route, then start the correct chapter speedrun.

Clean up museum stealth takedowns and hanging grenade kills

Chapter 2’s Istanbul museum provides isolated guards and a route already built around stealth. Reopen it for Master Ninja takedowns rather than attempting them among the train’s reinforcements. Approach undetected and make sure the action is actually a silent grab. For Hangman and Grenade Hangman, reopen chapter 6’s beginning and hang from the rocket soldier’s truck; throwing a grenade after climbing back up does not satisfy the latter condition. For Dyno-Might Master, prepare an explosive against the five enemies grouped below chapter 12’s starting position instead of dispersing them with preliminary shots. After those actions, check trials 3, 5 and 13; chapter 5, Urban Warfare, must finish in under seven minutes thirty seconds. The five Guardian sniper-rifle kills are an Extended Collection challenge, rather than a reason to replay the campaign’s final stretch for platinum.

  • Reopen the museum for stealth, chapter 6 for hanging actions and 12 for the explosion; verify timers 3/5/13.

Trophies to watch

Charted! – Crushing

Finish the Game on Crushing Without Changing the Difficulty

Finish each chapter on Crushing without changing difficulty.

Master Thief Collection

Find all Treasures and the Strange Relic

Compare treasures and the Relic with chapter counters before cleanup.

Steel Fist Expert

Kill 10 Enemies in a Row with a Single Punch After Weakening Them with Gunfire

Prepare a ten-target streak using gunfire before each finishing punch.

Quick Jaunt Through a Warzone

Beat 'Chapter 5 – Urban Warfare' in less than 7 minutes 30 seconds

Practise chapter5, then begin the timed run within seven and a half minutes.

Frequently asked questions

Is Brutal required for the platinum?

No. The platinum requires Crushing; Brutal is part of the Extended Collection.

Must I replay the whole story for one treasure?

No. Use chapter selection and its counters, while also checking the Strange Relic.

Is the continuous speedrun mandatory?

Not for the platinum: the main-list individual chapter trials are required.

Sources

Trophy lists

Buying the game

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Open the interactive guide