THE HOUSE OF THE DEAD 2: Remake

THE HOUSE OF THE DEAD 2: Remake – PS4 / PS5 platinum trophy guide

THE HOUSE OF THE DEAD 2: Remake

PS4 / PS5

Keep score runs separate from exploration runs. Endings depend on the total and, below 80,000, even on its last digit. The platinum also requires a no-damage campaign, one with Player 2, and two sets of five-star trials.

Two native lists of 36 trophies. Gatherer's wording differs between PS4 and PS5; three trophies use local second-player co-op.

  • Consoles: Native PS4 and PS5 versions with separate lists.
  • Co-op: Have two controllers ready for Player 2 objectives; matchmaking is not required.
  • Endings: Three: at least 80,000, below 80,000 ending in zero, and below 80,000 ending in any other digit.

Use Original Mode to learn the branching routes

On your first Original Mode run, reach the Emperor and note what happens when you save or lose a civilian. In later runs explore the opposite branches for weapons, bonuses and creature entries. Gatherer on PS4 names all items in the Secret Lab, while the PS5 list names all bonuses in one campaign. Follow your own version's requirement.

  • For Gunner, actually use each weapon after collecting it.

Plan three outcomes from the score counter

In a scoring run, use rescues and bonuses to go over 100,000, clearing the thresholds for both Good Ending and You Are Truly Special!. In later runs stay below 80,000 and check the last digit near the end: zero gives Bad Ending and any other digit gives Normal Ending. Track the under-24,000 objective separately.

  • Verify which ending registered before starting another attempt.

Bring in Player 2 and finish together

In a campaign already in progress, have Player 2 join for The reinforcements have arrived!, then complete a chapter for Partners. For One for All and All for One, plan a separate full run together from the start. Split the screen into areas, but both prioritise enemies about to hit civilians.

  • Keep the mid-run join attempt separate from the full co-op campaign.

Practise a no-hit chapter before the full clean run

For Not Today!, try a short chapter and memorise the threat order. Reload during camera transitions, save bullets for enemies about to attack and learn the bosses' weak points. For Invincible!, repeat that disciplined route through the full campaign and reset if you take damage; leftover lives do not undo a hit.

  • Use a separate all-civilian rescue run if your clean route does not cover everyone.

Complete Training and Boss Mode separately

Mark off a training exercise only once it has five stars. In Boss Mode, learn when each weak point is open; against Tower, use the openings when the heads open their mouths. Retry any trial below the target rating. A win without the required score does not complete Train Well! or Boss Beater.

  • Check both trial menus before returning to the campaign.

Trophies to watch

Ender

Discover all endings.

Finish a campaign under each score condition and confirm all three endings.

Invincible!

Finish the whole campaign without taking any damage.

Clear a whole run without taking damage after learning attacks in shorter attempts.

One for All and All for One

Finish full campaign with a friend!

Start with both players and stay in co-op until the campaign is complete.

Train Well!

Complete all training challenges with five stars.

Every Training challenge must show five stars, not just a clear.

Boss Beater

Complete all Boss Mode fights with five stars.

Replay individual Boss Mode fights until the top rating registers.

Frequently asked questions

Can I platinum it with a single controller?

The list has Player 2 objectives. Prepare a second controller for the mid-run join, chapter and full co-op campaign.

Does Good Ending require over 100,000?

80,000 is enough for the good ending. The separate high-score trophy needs more than 100,000.

Is clearing Boss Mode enough for Boss Beater?

No. Each fight needs a five-star rating. Training has its own separate ratings.

Sources

Trophy lists

Buying the game

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