Star Wars: Squadrons

Star Wars: Squadrons: trophy and platinum guide

Star Wars: Squadrons

PS4

Squadrons combines a demanding Ace campaign with a platinum also dependent on online battles. Learn power management, drifting and ship roles first; chasing a target is insufficient when survival or objective protection also matters. Separate story medals, Dogfight, Ranked Fleet Battles and cooperative AI battles. These categories are not interchangeable, and lobby availability should be tested before committing to full completion.

Base-game platinum roadmap for PS4. DLC trophy groups are separate.

  • Required difficulty: The campaign requires Ace; medals can be cleaned up on a lower difficulty.
  • Missable trophies: Missions are replayable; inspect medals and chapter-specific conditions.
  • Online: Dogfight, Ranked Fleet Battles and co-op require online play.

Learn power management and drifting

Use training to learn when to redirect power toward engines, weapons and shields according to the ship. Continuous offensive settings can leave no escape option. Practise drifting before pursuing its kill requirement; control both the turn and the following firing line. Reposition when a target leaves view instead of chasing blindly.

  • Practise drifting and power redistribution before trophy matches.

Separate Ace and medal routes

Finish Ace while controlling the main objective and use mission selection for unfinished medals. Pursuing every secondary task in an already fragile attempt adds unnecessary risk. Read the medal condition before replaying a chapter and prepare its decisive moment; some require precision or protection rather than a fast victory.

  • Audit each mission’s medals after the Ace clear.

Test Ranked Fleet Battles

Before a long grind, test ranked access and matchmaking. New Republic and Empire wins, placements and some capital-ship actions have separate conditions. Do not assume custom games are equivalent without condition-specific confirmation. Track faction, map and objective rather than pooling every victory into one total.

  • Test ranked matchmaking before planning its wins.

Dogfight ship and target choices

Dogfight tasks require specific kills and interactions. Choose a ship role according to the task and maintain a consistent objective across respawns. For disabled-enemy kills, prepare the disabling effect before attacking instead of exhausting every resource during setup. Audit enemy classes already defeated so a repeated routine does not overlook one category.

  • Choose one Dogfight condition for the session.

Co-op and components

Cooperative AI wins are separate from ranked work. Prepare a formation covering damage, support and survival, then confirm the required session type. For components use pilot progression and audit unfinished purchases before spending resources on an already completed setup. Rank alone does not certify every online objective.

  • Track co-op wins, ranked wins and purchased components separately.

Trophies to watch

The Galaxy's Finest (Ace)

Completed the campaign on Ace difficulty.

Plan Ace separately from delicate medal cleanup.

Fully Decorated

Earned all Story Medals on any difficulty.

Audit medals by mission rather than only story completion.

Across the Stars

Won a Ranked Fleet Battles match on every map.

Track maps and ranked wins; other modes do not replace the condition.

Frequently asked questions

Are PS VR or a flight stick required?

No. They are optional ways to play; the route can be tackled with a controller.

Must every medal be earned on Ace?

Fully Decorated permits any difficulty. Separate medal cleanup from the Ace clear if useful.

Do AI wins count as ranked wins?

Trophies distinguish those categories; complete each in the stated match type.

Sources

Trophy lists

Buying the game

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