
PS4 / PS5
Jedi: Survivor’s platinum combines story, exploration and actions to plan while companions are available. Your first priority is You’ve Got A Friend: request assistance from each companion the specified number of times rather than merely fighting alongside them. The rest becomes easier to organise after unlocking movement abilities. This roadmap separates story opportunities from Jedi Chambers, Force Tears, recruits and shop cleanup. PS4 and PS5 have distinct lists, so check the one for your playthrough.
Base-game trophy roadmap. Expansions and additional trophy groups are separate from the platinum.
- Required difficulty: All trophies can be tackled on Story difficulty.
- Missable trophies: Use companion assists during sections where they are available.
- Online: No multiplayer trophy is required for the platinum.
Use assists before the travelling party changes
During sections with Bode and Merrin, explicitly command their assistance. The requirement is ten interventions from each, not ten freely divided between them. Do not defeat every enemy before giving the companion a chance to act. Check the unlock and use a manageable encounter for it as soon as possible: postponing until post-game may require another story route.
- Request ten assists from Bode and ten from Merrin in their sections.
Progress the story and scan new enemies
The campaign unlocks abilities needed for many areas: note impassable obstacles instead of forcing them immediately. After fights, check BD-1 scans whenever a new enemy type appears. Intergalactic Geographic concerns the Tactical Guide, not simply enemies killed. Building this habit during first visits makes the last missing entry easier to identify during cleanup.
- Scan new defeated types and mark areas requiring abilities not yet unlocked.
Build the cantina through people and activities
Speak to encountered characters and follow useful leads for recruiting guests. Max Capacity is not simply the story visit to the cantina. Skoova Diving, Growth Spurt and Gambler add the aquarium, garden and holotactics: track them as separate projects. When a visit adds nothing, identify the missing recruit or activity rather than pointlessly repeating every available conversation.
- Track guests, fish, gardening and holotactics in four separate lists.
Use post-game for Chambers and Force Tears
Star Tours requires all Jedi Chambers; Blood, Sweat, and Tears requires all Force Tears. Completing one chamber does not finish a different challenge in the same region. Once campaign abilities are unlocked, choose a planet and revisit recorded routes. Alternate exploration with difficult challenges to avoid tired attempts; if a section needs precise movement, study it before trying the whole sequence.
- Compare Jedi Chambers and Force Tears as two different complete sets.
Finish bounties, legendary adversaries and shops
Caij Match and I’m a Living Legend concern two distinct enemy sets. Identify the missing target before chasing another map marker. Splurgle requires all Doma merchandise: collected but unspent Priorite does not finish it. For Perk of the Job, compare unlocked slots with actually equipped Perks rather than assuming purchasing a slot already means filling it.
- Finish both target sets, buy all Doma merchandise and fill Perk slots.
Prepare ability and cosmetic combinations
For Slam Dunk, gather five enemies before using Slam; Catch! needs three targets hit by one roller mine. Set cosmetic conditions before the encounter: Road House needs a particular haircut during the kick, Cobra Cal a headband during training. Finish these with focused attempts and check the full condition rather than treating a generic animation or visual resemblance as proof.
- Prepare enemies and cosmetics first, then perform the specific required action.
Trophies to watch
You've Got A Friend
Direct your companions to assist in combat 10 times each
The counter requires ten assists per companion: use commands during the appropriate story sections.
Blood, Sweat, and Tears
Complete all Force Tears
Check every challenge on the map and distinguish Force Tears from Jedi Chambers.
Splurgle
Purchase all of Doma's merchandise
Check Doma’s merchandise and spend Priorite on remaining items.
Intergalactic Geographic
Scan every type of enemy to fill out the Tactical Guide
Scan new enemy types with BD-1 after fighting; winning does not replace scanning.
Frequently asked questions
Can I revisit areas after the story?
Exploration can be cleaned up, but companion assists should be planned during their sections. Do not use post-game freedom as a reason to postpone that condition.
Do I need a high Jedi difficulty?
No. You can choose Story and focus on the specific conditions, collections and movement challenges.
Must I collect every object in the world?
Follow the sets and purchases required by the list. Chambers, Force Tears, the Tactical Guide and Doma’s shop are different checks; a generic item total does not replace them.
Sources
Trophy lists
Buying the game
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