Resistance 3

Resistance 3: trophy and platinum guide

Resistance 3

PS3

Resistance 3 focuses on campaign, weapons and two cooperative conditions that can be tackled locally. Online retirement should therefore not be confused with a need to find a lobby today. Complete a campaign to unlock Superhuman and learn encounters, then approach the second difficulty with established equipment knowledge and techniques. Rotating weapons reduces final cleanup and separates ordinary kills from required secondary-fire actions.

Base-game platinum roadmap for PS3. DLC trophy groups are separate.

  • Required difficulty: Campaign completion on Superhuman is required after unlocking it.
  • Missable trophies: Chapter selection supports journals and situational cleanup.
  • Online: Two cooperative trophies can be completed locally with a second controller.

Learn encounters in the first campaign

Use the first clear to learn waves and safe positions. Enemies and weapons have specific interactions, so experiment with secondary fire under manageable pressure. Record sections needing a different Superhuman plan; a route already risky on the first difficulty deserves preparation before the second campaign.

  • Record dangerous encounters before Superhuman.

Superhuman and resources

On Superhuman avoid spending the entire arsenal on the first visible threat. Match weapons to cover, distance and group density, keeping an option for heavy opponents. Inspect ammunition and health before advancing; pursuing collection during an unfinished fight can turn a valid route into a needless repeat.

  • Inspect health and ammunition before leaving safety.

Weapons and secondary fire

Master Mechanic needs development across the arsenal, so switch after a weapon’s work is complete. Many trophies require upgraded secondary fire rather than an ordinary kill using the same weapon. Prepare target groups and wait for useful alignment; firing too early can scatter enemies that need simultaneous hits.

  • Use and develop every weapon while checking the required firing mode.

Local cooperation

For Silent Partner both characters must contribute damage to the same enemy before its death. Choose a controlled encounter and avoid one weapon instantly killing every target. Helping Hands instead concerns revives; prepare safety for the intervening character. A second controller is a practical local requirement rather than an in-game online purchase.

  • Damage the same targets with both characters.

Journals and chapter trials

Use chapter selection for journals and remaining situational encounters. Before loading, inspect whether the requirement concerns time, damage avoidance or an enemy type. Weapon cleanup can combine with some attempts but not with conditions forbidding the needed action. Keep counters distinct and inspect the trophy after a valid attempt.

  • Match each situational trophy with its correct chapter and weapon.

Trophies to watch

Brutal

Complete Campaign Mode on Superhuman

Finish a campaign first to unlock Superhuman and learn encounters.

Silent Partner

Damage the same enemy in Cooperative Mode for 100 kills

Both players must damage the same target.

Master Mechanic

Fully upgrade all weapons in Campaign Mode

Rotate weapons so their development is not all postponed until the end.

Frequently asked questions

Does online retirement block required cooperation?

The two cooperative trophies can be tackled locally with a second controller.

Is Superhuman immediately available?

It requires an initial campaign completion; use that route to learn encounters and weapons.

Does being together for a kill complete Silent Partner?

The condition asks for damage to the same enemy; both players must contribute before the kill.

Sources

Trophy lists

Buying the game

These are Guerranera’s affiliate links. As an Amazon Associate I earn from qualifying purchases.

Open the interactive guide