
PS5
In Metal Eden, Dust spending determines whether one campaign is enough. Start on Brutal to stack the difficulty trophies, pick up currency as you explore Moebius and commit to one upgrade branch per weapon. Mission Select helps with kill counters and combat challenges, but it restores the chapter’s old gear. It cannot repair poor spending across a completed campaign.
Base PS5 list, with a Brutal route and upgrade planning before the finale.
- Required difficulty: Finish the campaign on Brutal; the lower difficulty trophies stack.
- Missable trophies: Prepare Weapons Expert in a single campaign before the final boss.
- Multiplayer: None: the base list is single-player.
- PlayStation release: 2025-09-02
Start on Brutal and learn the arena routes
Brutal is available from the start. Early on, your arsenal is small and projectiles move quickly: take a wide lap to learn the ziplines, walls and cover. Fire on the move and split aerial enemies from ground targets instead of holding one corner. If you lose a One Up, consider retrying from the checkpoint before the next one registers.
- Stay on Brutal for the entire campaign and finish a mission with five One Ups for Live Long.
Collect Dust and commit to one branch per weapon
Check side paths for red vials and fight enemies along the route. The reference guide budgets 160,000 Dust for the third upgrade on every weapon. Do not split funds between two mods for one weapon: choose a branch and take it to tier three. If you want a buffer, defeat more enemies during the first tutorial before finishing its three core extractions.
- Check every weapon in the upgrade menu before entering the final fight.
Extract and consume cores during the campaign
When you have energy, extract a core and choose whether to consume it or throw it. Consuming advances Consumer, restores health and sets up Super Punch; throwing an offensive core can create an explosion across several targets. Use Super Punch to finish weakened enemies for One Punch Aśka, since hits alone do not count.
- Mix consumption and throws while keeping extractions frequent.
Clear encounters without damage or placed pickups
Untouchable calls for ten damage-free arenas; I don't need it calls for fifteen without collecting placed pickups. Treat those as separate conditions. Route around items on the ground and use cores for healing when going without pickups. If Brutal makes these goals impractical, clean them up on Easy in a separate slot.
- Use short arenas for no-damage clears and track no-pickup clears separately.
Use Mission Select for the remaining counters
Mission 8, Reconciliation, has flying robot groups suited to the RM3 grenade launcher: wait for three targets to cluster before detonating. To repeat a counter, restart the mission; the reference guide says repeatedly reloading a checkpoint does not add progress. Check the recorded loadout before selecting a chapter for Ramball, Overdrive or zipline trophies.
- Replay a mission that already has the weapon or ability you need.
Trophies to watch
METAL EDEN: Brutal
Complete the game on Brutal
Play the whole campaign on Brutal. Early arenas are harder with limited gear, so use ziplines to put distance between waves.
Weapons Expert
Unlock third upgrade for all weapons
Spend Dust on one branch per weapon and reach its third upgrade in the same campaign.
Dominating!
Kill 80 enemies when Overdrive is activated
Trigger Overdrive while enemy groups remain, then finish them before it expires.
I don't need it
Complete 15 encounters without collecting any placed pickups
Plan a lap before firing and keep your route clear of placed health and ammunition.
Untouchable
Complete 10 encounters without taking any damage
Use ranged weapons in simpler encounters; replay on Easy if the Brutal run leaves you short.
Frequently asked questions
Can I farm Dust through Mission Select?
Not to add it to your completed campaign. Mission Select restores the recorded loadout, so set up Weapons Expert before the finale.
Do I need an Easy run after Brutal?
Not for the difficulty trophies. An Easy slot is useful only for cleanup such as Untouchable if you prefer not to replay your Brutal missions.
How do Consumer and Rip & Tear differ?
Rip & Tear counts extracting a core. Consumer requires absorbing the extracted core; throwing it does not advance that second trophy.
Sources
Trophy lists
Buying the game
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